Initial commit
This commit is contained in:
18
.editorconfig
Normal file
18
.editorconfig
Normal file
@@ -0,0 +1,18 @@
|
||||
# https://editorconfig.org
|
||||
root = true
|
||||
|
||||
[*]
|
||||
indent_style = space
|
||||
end_of_line = lf
|
||||
charset = utf-8
|
||||
trim_trailing_whitespace = true
|
||||
insert_final_newline = true
|
||||
|
||||
[*.{java,scala,groovy,kt,kts}]
|
||||
indent_size = 4
|
||||
|
||||
[*.gradle]
|
||||
indent_size = 2
|
||||
|
||||
[*.md]
|
||||
trim_trailing_whitespace = false
|
||||
2
.gitattributes
vendored
Normal file
2
.gitattributes
vendored
Normal file
@@ -0,0 +1,2 @@
|
||||
* text=auto eol=lf
|
||||
*.bat text=auto eol=crlf
|
||||
164
.gitignore
vendored
Normal file
164
.gitignore
vendored
Normal file
@@ -0,0 +1,164 @@
|
||||
## Gradle:
|
||||
.gradle/
|
||||
gradle-app.setting
|
||||
/build/
|
||||
/android/build/
|
||||
/core/build/
|
||||
/lwjgl2/build/
|
||||
/lwjgl3/build/
|
||||
/html/build/
|
||||
/teavm/build/
|
||||
/ios/build/
|
||||
/ios-moe/build/
|
||||
/headless/build/
|
||||
/server/build/
|
||||
/shared/build/
|
||||
|
||||
## Java:
|
||||
*.class
|
||||
*.war
|
||||
*.ear
|
||||
hs_err_pid*
|
||||
.attach_pid*
|
||||
|
||||
## Android:
|
||||
/android/libs/armeabi-v7a/
|
||||
/android/libs/arm64-v8a/
|
||||
/android/libs/x86/
|
||||
/android/libs/x86_64/
|
||||
/android/gen/
|
||||
/android/out/
|
||||
local.properties
|
||||
com_crashlytics_export_strings.xml
|
||||
|
||||
## Robovm:
|
||||
/ios/robovm-build/
|
||||
|
||||
## iOS:
|
||||
/ios/xcode/*.xcodeproj/*
|
||||
!/ios/xcode/*.xcodeproj/xcshareddata
|
||||
!/ios/xcode/*.xcodeproj/project.pbxproj
|
||||
/ios/xcode/native/
|
||||
/ios/IOSLauncher.app
|
||||
/ios/IOSLauncher.app.dSYM
|
||||
|
||||
## GWT:
|
||||
/html/war/
|
||||
/html/gwt-unitCache/
|
||||
.apt_generated/
|
||||
/html/war/WEB-INF/deploy/
|
||||
/html/war/WEB-INF/classes/
|
||||
.gwt/
|
||||
gwt-unitCache/
|
||||
www-test/
|
||||
.gwt-tmp/
|
||||
|
||||
## TeaVM:
|
||||
# Not sure yet...
|
||||
|
||||
## IntelliJ, Android Studio:
|
||||
.idea/
|
||||
*.ipr
|
||||
*.iws
|
||||
*.iml
|
||||
|
||||
## Eclipse:
|
||||
.classpath
|
||||
.project
|
||||
.metadata/
|
||||
/android/bin/
|
||||
/core/bin/
|
||||
/lwjgl2/bin/
|
||||
/lwjgl3/bin/
|
||||
/html/bin/
|
||||
/teavm/bin/
|
||||
/ios/bin/
|
||||
/ios-moe/bin/
|
||||
/headless/bin/
|
||||
/server/bin/
|
||||
/shared/bin/
|
||||
*.tmp
|
||||
*.bak
|
||||
*.swp
|
||||
*~.nib
|
||||
.settings/
|
||||
.loadpath
|
||||
.externalToolBuilders/
|
||||
*.launch
|
||||
|
||||
|
||||
## NetBeans:
|
||||
|
||||
/nbproject/private/
|
||||
/android/nbproject/private/
|
||||
/core/nbproject/private/
|
||||
/lwjgl2/nbproject/private/
|
||||
/lwjgl3/nbproject/private/
|
||||
/html/nbproject/private/
|
||||
/teavm/nbproject/private/
|
||||
/ios/nbproject/private/
|
||||
/ios-moe/nbproject/private/
|
||||
/headless/nbproject/private/
|
||||
/server/nbproject/private/
|
||||
/shared/nbproject/private/
|
||||
|
||||
/nbbuild/
|
||||
/android/nbbuild/
|
||||
/core/nbbuild/
|
||||
/lwjgl2/nbbuild/
|
||||
/lwjgl3/nbbuild/
|
||||
/html/nbbuild/
|
||||
/teavm/nbbuild/
|
||||
/ios/nbbuild/
|
||||
/ios-moe/nbbuild/
|
||||
/headless/nbbuild/
|
||||
/server/nbbuild/
|
||||
/shared/nbbuild/
|
||||
|
||||
/dist/
|
||||
/android/dist/
|
||||
/core/dist/
|
||||
/lwjgl2/dist/
|
||||
/lwjgl3/dist/
|
||||
/html/dist/
|
||||
/teavm/dist/
|
||||
/ios/dist/
|
||||
/ios-moe/dist/
|
||||
/headless/dist/
|
||||
/server/dist/
|
||||
/shared/dist/
|
||||
|
||||
/nbdist/
|
||||
/android/nbdist/
|
||||
/core/nbdist/
|
||||
/lwjgl2/nbdist/
|
||||
/lwjgl3/nbdist/
|
||||
/html/nbdist/
|
||||
/teavm/nbdist/
|
||||
/ios/nbdist/
|
||||
/ios-moe/nbdist/
|
||||
/headless/nbdist/
|
||||
/server/nbdist/
|
||||
/shared/nbdist/
|
||||
|
||||
nbactions.xml
|
||||
nb-configuration.xml
|
||||
|
||||
## OS-Specific:
|
||||
.DS_Store
|
||||
Thumbs.db
|
||||
|
||||
## Miscellaneous:
|
||||
*~
|
||||
*.*#
|
||||
*#*#
|
||||
/.kotlin/
|
||||
/assets/assets.txt
|
||||
|
||||
## Special cases:
|
||||
|
||||
## There is a resource-config.json file generated by nativeimage.gradle if you use Graal Native Image.
|
||||
## Some usage may need extra resource configuration in a different file with the same name.
|
||||
## You could also add that configuration to the text in nativeimage.gradle .
|
||||
## You should delete or comment out the next line if you have configuration in a different resource-config.json .
|
||||
**/resource-config.json
|
||||
33
README.md
Normal file
33
README.md
Normal file
@@ -0,0 +1,33 @@
|
||||
# multiplayer-kryonet
|
||||
|
||||
A [libGDX](https://libgdx.com/) project generated with [gdx-liftoff](https://github.com/libgdx/gdx-liftoff).
|
||||
|
||||
This project was generated with a template including simple application launchers and an `ApplicationAdapter` extension that draws libGDX logo.
|
||||
|
||||
## Platforms
|
||||
|
||||
- `core`: Main module with the application logic shared by all platforms.
|
||||
- `lwjgl3`: Primary desktop platform using LWJGL3; was called 'desktop' in older docs.
|
||||
|
||||
## Gradle
|
||||
|
||||
This project uses [Gradle](https://gradle.org/) to manage dependencies.
|
||||
The Gradle wrapper was included, so you can run Gradle tasks using `gradlew.bat` or `./gradlew` commands.
|
||||
Useful Gradle tasks and flags:
|
||||
|
||||
- `--continue`: when using this flag, errors will not stop the tasks from running.
|
||||
- `--daemon`: thanks to this flag, Gradle daemon will be used to run chosen tasks.
|
||||
- `--offline`: when using this flag, cached dependency archives will be used.
|
||||
- `--refresh-dependencies`: this flag forces validation of all dependencies. Useful for snapshot versions.
|
||||
- `build`: builds sources and archives of every project.
|
||||
- `cleanEclipse`: removes Eclipse project data.
|
||||
- `cleanIdea`: removes IntelliJ project data.
|
||||
- `clean`: removes `build` folders, which store compiled classes and built archives.
|
||||
- `eclipse`: generates Eclipse project data.
|
||||
- `idea`: generates IntelliJ project data.
|
||||
- `lwjgl3:jar`: builds application's runnable jar, which can be found at `lwjgl3/build/libs`.
|
||||
- `lwjgl3:run`: starts the application.
|
||||
- `test`: runs unit tests (if any).
|
||||
|
||||
Note that most tasks that are not specific to a single project can be run with `name:` prefix, where the `name` should be replaced with the ID of a specific project.
|
||||
For example, `core:clean` removes `build` folder only from the `core` project.
|
||||
69
build.gradle
Normal file
69
build.gradle
Normal file
@@ -0,0 +1,69 @@
|
||||
buildscript {
|
||||
repositories {
|
||||
mavenCentral()
|
||||
gradlePluginPortal()
|
||||
mavenLocal()
|
||||
google()
|
||||
maven { url = 'https://central.sonatype.com/repository/maven-snapshots/' }
|
||||
}
|
||||
dependencies {
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
allprojects {
|
||||
apply plugin: 'eclipse'
|
||||
apply plugin: 'idea'
|
||||
|
||||
// This allows you to "Build and run using IntelliJ IDEA", an option in IDEA's Settings.
|
||||
idea {
|
||||
module {
|
||||
outputDir = file('build/classes/java/main')
|
||||
testOutputDir = file('build/classes/java/test')
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
configure(subprojects) {
|
||||
apply plugin: 'java-library'
|
||||
java.sourceCompatibility = 21
|
||||
|
||||
// From https://lyze.dev/2021/04/29/libGDX-Internal-Assets-List/
|
||||
// The article can be helpful when using assets.txt in your project.
|
||||
tasks.register('generateAssetList') {
|
||||
inputs.dir("${project.rootDir}/assets/")
|
||||
// projectFolder/assets
|
||||
File assetsFolder = new File("${project.rootDir}/assets/")
|
||||
// projectFolder/assets/assets.txt
|
||||
File assetsFile = new File(assetsFolder, "assets.txt")
|
||||
// delete that file in case we've already created it
|
||||
assetsFile.delete()
|
||||
|
||||
// iterate through all files inside that folder
|
||||
// convert it to a relative path
|
||||
// and append it to the file assets.txt
|
||||
fileTree(assetsFolder).collect { assetsFolder.relativePath(it) }.sort().each {
|
||||
assetsFile.append(it + "\n")
|
||||
}
|
||||
}
|
||||
processResources.dependsOn 'generateAssetList'
|
||||
|
||||
compileJava {
|
||||
options.incremental = true
|
||||
}
|
||||
}
|
||||
|
||||
subprojects {
|
||||
version = "$projectVersion"
|
||||
ext.appName = 'multiplayer-kryonet'
|
||||
repositories {
|
||||
mavenCentral()
|
||||
// You may want to remove the following line if you have errors downloading dependencies.
|
||||
mavenLocal()
|
||||
maven { url = 'https://central.sonatype.com/repository/maven-snapshots/' }
|
||||
maven { url = 'https://jitpack.io' }
|
||||
}
|
||||
}
|
||||
|
||||
eclipse.project.name = 'multiplayer-kryonet' + '-parent'
|
||||
17
core/build.gradle
Normal file
17
core/build.gradle
Normal file
@@ -0,0 +1,17 @@
|
||||
[compileJava, compileTestJava]*.options*.encoding = 'UTF-8'
|
||||
eclipse.project.name = appName + '-core'
|
||||
|
||||
dependencies {
|
||||
api "com.badlogicgames.gdx:gdx:$gdxVersion"
|
||||
api "com.github.crykn:kryonet:$kryoNetVersion"
|
||||
implementation project(':shared')
|
||||
|
||||
if(enableGraalNative == 'true') {
|
||||
implementation "io.github.berstanio:gdx-svmhelper-annotations:$graalHelperVersion"
|
||||
implementation(project(":shared"))
|
||||
}
|
||||
}
|
||||
|
||||
jar {
|
||||
duplicatesStrategy = DuplicatesStrategy.EXCLUDE
|
||||
}
|
||||
17
core/src/main/java/io/github/eldek0/Main.java
Normal file
17
core/src/main/java/io/github/eldek0/Main.java
Normal file
@@ -0,0 +1,17 @@
|
||||
package io.github.eldek0;
|
||||
|
||||
import com.badlogic.gdx.Game;
|
||||
import io.github.eldek0.game.MultiplayerScreen;
|
||||
|
||||
public class Main extends Game {
|
||||
|
||||
@Override
|
||||
public void create() {
|
||||
setScreen(new MultiplayerScreen());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void dispose() {
|
||||
super.dispose();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,99 @@
|
||||
package io.github.eldek0.game;
|
||||
|
||||
import com.badlogic.gdx.Gdx;
|
||||
import com.badlogic.gdx.Input;
|
||||
import com.badlogic.gdx.Screen;
|
||||
import com.badlogic.gdx.graphics.GL20;
|
||||
import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
|
||||
import io.github.eldek0.network.GameClient;
|
||||
import io.github.eldek0.network.NetworkPackets;
|
||||
|
||||
public class MultiplayerScreen implements Screen {
|
||||
|
||||
private ShapeRenderer shapeRenderer;
|
||||
private GameClient gameClient;
|
||||
|
||||
private float x = 100;
|
||||
private float y = 100;
|
||||
private float speed = 200f;
|
||||
|
||||
private float sendTimer = 0f;
|
||||
|
||||
@Override
|
||||
public void show() {
|
||||
shapeRenderer = new ShapeRenderer();
|
||||
gameClient = new GameClient();
|
||||
|
||||
try {
|
||||
gameClient.connect("127.0.0.1", "Jugador");
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(float delta) {
|
||||
update(delta);
|
||||
|
||||
Gdx.gl.glClearColor(0.15f, 0.15f, 0.2f, 1f);
|
||||
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
|
||||
|
||||
shapeRenderer.begin(ShapeRenderer.ShapeType.Filled);
|
||||
|
||||
for (NetworkPackets.PlayerState player : gameClient.getPlayers().values()) {
|
||||
shapeRenderer.rect(player.x, player.y, 32, 32);
|
||||
}
|
||||
|
||||
shapeRenderer.end();
|
||||
}
|
||||
|
||||
private void update(float delta) {
|
||||
boolean moved = false;
|
||||
|
||||
if (Gdx.input.isKeyPressed(Input.Keys.W)) {
|
||||
y += speed * delta;
|
||||
moved = true;
|
||||
}
|
||||
if (Gdx.input.isKeyPressed(Input.Keys.S)) {
|
||||
y -= speed * delta;
|
||||
moved = true;
|
||||
}
|
||||
if (Gdx.input.isKeyPressed(Input.Keys.A)) {
|
||||
x -= speed * delta;
|
||||
moved = true;
|
||||
}
|
||||
if (Gdx.input.isKeyPressed(Input.Keys.D)) {
|
||||
x += speed * delta;
|
||||
moved = true;
|
||||
}
|
||||
|
||||
sendTimer += delta;
|
||||
|
||||
if (moved && sendTimer >= 0.05f) {
|
||||
gameClient.sendMyPosition(x, y);
|
||||
sendTimer = 0f;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void resize(int width, int height) {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void pause() {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void resume() {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void hide() {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void dispose() {
|
||||
if (shapeRenderer != null) shapeRenderer.dispose();
|
||||
if (gameClient != null) gameClient.stop();
|
||||
}
|
||||
}
|
||||
95
core/src/main/java/io/github/eldek0/network/GameClient.java
Normal file
95
core/src/main/java/io/github/eldek0/network/GameClient.java
Normal file
@@ -0,0 +1,95 @@
|
||||
package io.github.eldek0.network;
|
||||
|
||||
import com.esotericsoftware.kryonet.Client;
|
||||
import com.esotericsoftware.kryonet.Connection;
|
||||
import com.esotericsoftware.kryonet.Listener;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
public class GameClient {
|
||||
|
||||
private final Client client;
|
||||
private final Map<Integer, NetworkPackets.PlayerState> players = new ConcurrentHashMap<>();
|
||||
private int myId = -1;
|
||||
|
||||
public GameClient() {
|
||||
client = new Client();
|
||||
Network.register(client);
|
||||
|
||||
client.addListener(new Listener() {
|
||||
@Override
|
||||
public void received(Connection connection, Object object) {
|
||||
if (object instanceof NetworkPackets.PlayerConnected packet) {
|
||||
NetworkPackets.PlayerState player = new NetworkPackets.PlayerState();
|
||||
player.id = packet.id;
|
||||
player.name = packet.name;
|
||||
player.x = packet.x;
|
||||
player.y = packet.y;
|
||||
|
||||
players.put(player.id, player);
|
||||
|
||||
if (packet.id == connection.getID()) {
|
||||
myId = packet.id;
|
||||
}
|
||||
}
|
||||
|
||||
if (object instanceof NetworkPackets.PlayerDisconnected packet) {
|
||||
players.remove(packet.id);
|
||||
}
|
||||
|
||||
if (object instanceof NetworkPackets.PlayerMove packet) {
|
||||
NetworkPackets.PlayerState player = players.get(packet.id);
|
||||
if (player != null) {
|
||||
player.x = packet.x;
|
||||
player.y = packet.y;
|
||||
}
|
||||
}
|
||||
|
||||
if (object instanceof NetworkPackets.WorldState packet) {
|
||||
players.clear();
|
||||
for (NetworkPackets.PlayerState p : packet.players) {
|
||||
players.put(p.id, p);
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public void connect(String host, String name) throws IOException {
|
||||
client.start();
|
||||
client.connect(5000, host, Network.TCP_PORT, Network.UDP_PORT);
|
||||
|
||||
NetworkPackets.Login login = new NetworkPackets.Login();
|
||||
login.name = name;
|
||||
client.sendTCP(login);
|
||||
}
|
||||
|
||||
public void sendMyPosition(float x, float y) {
|
||||
if (!client.isConnected() || myId == -1) return;
|
||||
|
||||
NetworkPackets.PlayerMove move = new NetworkPackets.PlayerMove();
|
||||
move.id = myId;
|
||||
move.x = x;
|
||||
move.y = y;
|
||||
|
||||
client.sendUDP(move);
|
||||
}
|
||||
|
||||
public Map<Integer, NetworkPackets.PlayerState> getPlayers() {
|
||||
return players;
|
||||
}
|
||||
|
||||
public int getMyId() {
|
||||
return myId;
|
||||
}
|
||||
|
||||
public boolean isConnected() {
|
||||
return client.isConnected();
|
||||
}
|
||||
|
||||
public void stop() {
|
||||
client.stop();
|
||||
}
|
||||
}
|
||||
20
gradle.properties
Normal file
20
gradle.properties
Normal file
@@ -0,0 +1,20 @@
|
||||
# This doesn't need to be false, and some projects may be able to take advantage of setting daemon to true.
|
||||
# We set it to false by default in order to avoid too many daemons from being created and persisting; each needs RAM.
|
||||
org.gradle.daemon=false
|
||||
# Sets starting memory usage to 512MB, maximum memory usage to 1GB, and tries to set as much to use Unicode as we can.
|
||||
org.gradle.jvmargs=-Xms512M -Xmx1G -Dfile.encoding=UTF-8 -Dconsole.encoding=UTF-8
|
||||
# "Configure on-demand" must be false because it breaks projects that have Android modules. The default is also false.
|
||||
org.gradle.configureondemand=false
|
||||
# The logging level determines which messages get shown about how Gradle itself is working, such as if build.gradle
|
||||
# files are fully future-proof (which they never are, because Gradle constantly deprecates working APIs).
|
||||
# You can change 'quiet' below to 'lifecycle' to use Gradle's default behavior, which shows some confusing messages.
|
||||
# You could instead change 'quiet' below to 'info' to see info that's important mainly while debugging build files.
|
||||
# Note that if you want to use Gradle Build Scans, you should set the below logging level to 'lifecycle', otherwise
|
||||
# the link to the scan won't get shown at all.
|
||||
# Documented at: https://docs.gradle.org/current/userguide/command_line_interface.html#sec:command_line_logging
|
||||
org.gradle.logging.level=quiet
|
||||
kryoNetVersion=2.22.9
|
||||
graalHelperVersion=2.0.1
|
||||
enableGraalNative=false
|
||||
gdxVersion=1.14.0
|
||||
projectVersion=1.0.0
|
||||
12
gradle/gradle-daemon-jvm.properties
Normal file
12
gradle/gradle-daemon-jvm.properties
Normal file
@@ -0,0 +1,12 @@
|
||||
#This file is generated by updateDaemonJvm
|
||||
toolchainUrl.FREE_BSD.AARCH64=https\://api.foojay.io/disco/v3.0/ids/df211d3c3eefdc408b462041881bc575/redirect
|
||||
toolchainUrl.FREE_BSD.X86_64=https\://api.foojay.io/disco/v3.0/ids/93aeea858331bd6bb00ba94759830234/redirect
|
||||
toolchainUrl.LINUX.AARCH64=https\://api.foojay.io/disco/v3.0/ids/df211d3c3eefdc408b462041881bc575/redirect
|
||||
toolchainUrl.LINUX.X86_64=https\://api.foojay.io/disco/v3.0/ids/b41931cf1e70bc8e08d7dd19c343ef00/redirect
|
||||
toolchainUrl.MAC_OS.AARCH64=https\://api.foojay.io/disco/v3.0/ids/3426ffcaa54c3f62406beb1f1ab8b179/redirect
|
||||
toolchainUrl.MAC_OS.X86_64=https\://api.foojay.io/disco/v3.0/ids/d6690dfd71c4c91e08577437b5b2beb0/redirect
|
||||
toolchainUrl.UNIX.AARCH64=https\://api.foojay.io/disco/v3.0/ids/df211d3c3eefdc408b462041881bc575/redirect
|
||||
toolchainUrl.UNIX.X86_64=https\://api.foojay.io/disco/v3.0/ids/b41931cf1e70bc8e08d7dd19c343ef00/redirect
|
||||
toolchainUrl.WINDOWS.AARCH64=https\://api.foojay.io/disco/v3.0/ids/1e91f45234d88a64dafb961c93ddc75a/redirect
|
||||
toolchainUrl.WINDOWS.X86_64=https\://api.foojay.io/disco/v3.0/ids/552c7bffe0370c66410a51c55985b511/redirect
|
||||
toolchainVersion=21
|
||||
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
Normal file
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
Normal file
Binary file not shown.
7
gradle/wrapper/gradle-wrapper.properties
vendored
Normal file
7
gradle/wrapper/gradle-wrapper.properties
vendored
Normal file
@@ -0,0 +1,7 @@
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-9.4.0-bin.zip
|
||||
networkTimeout=10000
|
||||
validateDistributionUrl=true
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
zipStorePath=wrapper/dists
|
||||
248
gradlew
vendored
Normal file
248
gradlew
vendored
Normal file
@@ -0,0 +1,248 @@
|
||||
#!/bin/sh
|
||||
|
||||
#
|
||||
# Copyright © 2015 the original authors.
|
||||
#
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
# You may obtain a copy of the License at
|
||||
#
|
||||
# https://www.apache.org/licenses/LICENSE-2.0
|
||||
#
|
||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
#
|
||||
# SPDX-License-Identifier: Apache-2.0
|
||||
#
|
||||
|
||||
##############################################################################
|
||||
#
|
||||
# Gradle start up script for POSIX generated by Gradle.
|
||||
#
|
||||
# Important for running:
|
||||
#
|
||||
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
|
||||
# noncompliant, but you have some other compliant shell such as ksh or
|
||||
# bash, then to run this script, type that shell name before the whole
|
||||
# command line, like:
|
||||
#
|
||||
# ksh Gradle
|
||||
#
|
||||
# Busybox and similar reduced shells will NOT work, because this script
|
||||
# requires all of these POSIX shell features:
|
||||
# * functions;
|
||||
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
|
||||
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
|
||||
# * compound commands having a testable exit status, especially «case»;
|
||||
# * various built-in commands including «command», «set», and «ulimit».
|
||||
#
|
||||
# Important for patching:
|
||||
#
|
||||
# (2) This script targets any POSIX shell, so it avoids extensions provided
|
||||
# by Bash, Ksh, etc; in particular arrays are avoided.
|
||||
#
|
||||
# The "traditional" practice of packing multiple parameters into a
|
||||
# space-separated string is a well documented source of bugs and security
|
||||
# problems, so this is (mostly) avoided, by progressively accumulating
|
||||
# options in "$@", and eventually passing that to Java.
|
||||
#
|
||||
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
|
||||
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
|
||||
# see the in-line comments for details.
|
||||
#
|
||||
# There are tweaks for specific operating systems such as AIX, CygWin,
|
||||
# Darwin, MinGW, and NonStop.
|
||||
#
|
||||
# (3) This script is generated from the Groovy template
|
||||
# https://github.com/gradle/gradle/blob/b631911858264c0b6e4d6603d677ff5218766cee/platforms/jvm/plugins-application/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
|
||||
# within the Gradle project.
|
||||
#
|
||||
# You can find Gradle at https://github.com/gradle/gradle/.
|
||||
#
|
||||
##############################################################################
|
||||
|
||||
# Attempt to set APP_HOME
|
||||
|
||||
# Resolve links: $0 may be a link
|
||||
app_path=$0
|
||||
|
||||
# Need this for daisy-chained symlinks.
|
||||
while
|
||||
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
|
||||
[ -h "$app_path" ]
|
||||
do
|
||||
ls=$( ls -ld "$app_path" )
|
||||
link=${ls#*' -> '}
|
||||
case $link in #(
|
||||
/*) app_path=$link ;; #(
|
||||
*) app_path=$APP_HOME$link ;;
|
||||
esac
|
||||
done
|
||||
|
||||
# This is normally unused
|
||||
# shellcheck disable=SC2034
|
||||
APP_BASE_NAME=${0##*/}
|
||||
# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
|
||||
APP_HOME=$( cd -P "${APP_HOME:-./}" > /dev/null && printf '%s\n' "$PWD" ) || exit
|
||||
|
||||
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||
MAX_FD=maximum
|
||||
|
||||
warn () {
|
||||
echo "$*"
|
||||
} >&2
|
||||
|
||||
die () {
|
||||
echo
|
||||
echo "$*"
|
||||
echo
|
||||
exit 1
|
||||
} >&2
|
||||
|
||||
# OS specific support (must be 'true' or 'false').
|
||||
cygwin=false
|
||||
msys=false
|
||||
darwin=false
|
||||
nonstop=false
|
||||
case "$( uname )" in #(
|
||||
CYGWIN* ) cygwin=true ;; #(
|
||||
Darwin* ) darwin=true ;; #(
|
||||
MSYS* | MINGW* ) msys=true ;; #(
|
||||
NONSTOP* ) nonstop=true ;;
|
||||
esac
|
||||
|
||||
|
||||
|
||||
# Determine the Java command to use to start the JVM.
|
||||
if [ -n "$JAVA_HOME" ] ; then
|
||||
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
|
||||
# IBM's JDK on AIX uses strange locations for the executables
|
||||
JAVACMD=$JAVA_HOME/jre/sh/java
|
||||
else
|
||||
JAVACMD=$JAVA_HOME/bin/java
|
||||
fi
|
||||
if [ ! -x "$JAVACMD" ] ; then
|
||||
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
else
|
||||
JAVACMD=java
|
||||
if ! command -v java >/dev/null 2>&1
|
||||
then
|
||||
die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
fi
|
||||
|
||||
# Increase the maximum file descriptors if we can.
|
||||
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
|
||||
case $MAX_FD in #(
|
||||
max*)
|
||||
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
|
||||
# shellcheck disable=SC2039,SC3045
|
||||
MAX_FD=$( ulimit -H -n ) ||
|
||||
warn "Could not query maximum file descriptor limit"
|
||||
esac
|
||||
case $MAX_FD in #(
|
||||
'' | soft) :;; #(
|
||||
*)
|
||||
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
|
||||
# shellcheck disable=SC2039,SC3045
|
||||
ulimit -n "$MAX_FD" ||
|
||||
warn "Could not set maximum file descriptor limit to $MAX_FD"
|
||||
esac
|
||||
fi
|
||||
|
||||
# Collect all arguments for the java command, stacking in reverse order:
|
||||
# * args from the command line
|
||||
# * the main class name
|
||||
# * -classpath
|
||||
# * -D...appname settings
|
||||
# * --module-path (only if needed)
|
||||
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
|
||||
|
||||
# For Cygwin or MSYS, switch paths to Windows format before running java
|
||||
if "$cygwin" || "$msys" ; then
|
||||
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
|
||||
|
||||
JAVACMD=$( cygpath --unix "$JAVACMD" )
|
||||
|
||||
# Now convert the arguments - kludge to limit ourselves to /bin/sh
|
||||
for arg do
|
||||
if
|
||||
case $arg in #(
|
||||
-*) false ;; # don't mess with options #(
|
||||
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
|
||||
[ -e "$t" ] ;; #(
|
||||
*) false ;;
|
||||
esac
|
||||
then
|
||||
arg=$( cygpath --path --ignore --mixed "$arg" )
|
||||
fi
|
||||
# Roll the args list around exactly as many times as the number of
|
||||
# args, so each arg winds up back in the position where it started, but
|
||||
# possibly modified.
|
||||
#
|
||||
# NB: a `for` loop captures its iteration list before it begins, so
|
||||
# changing the positional parameters here affects neither the number of
|
||||
# iterations, nor the values presented in `arg`.
|
||||
shift # remove old arg
|
||||
set -- "$@" "$arg" # push replacement arg
|
||||
done
|
||||
fi
|
||||
|
||||
|
||||
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
|
||||
|
||||
# Collect all arguments for the java command:
|
||||
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and optsEnvironmentVar are not allowed to contain shell fragments,
|
||||
# and any embedded shellness will be escaped.
|
||||
# * For example: A user cannot expect ${Hostname} to be expanded, as it is an environment variable and will be
|
||||
# treated as '${Hostname}' itself on the command line.
|
||||
|
||||
set -- \
|
||||
"-Dorg.gradle.appname=$APP_BASE_NAME" \
|
||||
-jar "$APP_HOME/gradle/wrapper/gradle-wrapper.jar" \
|
||||
"$@"
|
||||
|
||||
# Stop when "xargs" is not available.
|
||||
if ! command -v xargs >/dev/null 2>&1
|
||||
then
|
||||
die "xargs is not available"
|
||||
fi
|
||||
|
||||
# Use "xargs" to parse quoted args.
|
||||
#
|
||||
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
|
||||
#
|
||||
# In Bash we could simply go:
|
||||
#
|
||||
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
|
||||
# set -- "${ARGS[@]}" "$@"
|
||||
#
|
||||
# but POSIX shell has neither arrays nor command substitution, so instead we
|
||||
# post-process each arg (as a line of input to sed) to backslash-escape any
|
||||
# character that might be a shell metacharacter, then use eval to reverse
|
||||
# that process (while maintaining the separation between arguments), and wrap
|
||||
# the whole thing up as a single "set" statement.
|
||||
#
|
||||
# This will of course break if any of these variables contains a newline or
|
||||
# an unmatched quote.
|
||||
#
|
||||
|
||||
eval "set -- $(
|
||||
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
|
||||
xargs -n1 |
|
||||
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
|
||||
tr '\n' ' '
|
||||
)" '"$@"'
|
||||
|
||||
exec "$JAVACMD" "$@"
|
||||
93
gradlew.bat
vendored
Normal file
93
gradlew.bat
vendored
Normal file
@@ -0,0 +1,93 @@
|
||||
@rem
|
||||
@rem Copyright 2015 the original author or authors.
|
||||
@rem
|
||||
@rem Licensed under the Apache License, Version 2.0 (the "License");
|
||||
@rem you may not use this file except in compliance with the License.
|
||||
@rem You may obtain a copy of the License at
|
||||
@rem
|
||||
@rem https://www.apache.org/licenses/LICENSE-2.0
|
||||
@rem
|
||||
@rem Unless required by applicable law or agreed to in writing, software
|
||||
@rem distributed under the License is distributed on an "AS IS" BASIS,
|
||||
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
@rem See the License for the specific language governing permissions and
|
||||
@rem limitations under the License.
|
||||
@rem
|
||||
@rem SPDX-License-Identifier: Apache-2.0
|
||||
@rem
|
||||
|
||||
@if "%DEBUG%"=="" @echo off
|
||||
@rem ##########################################################################
|
||||
@rem
|
||||
@rem Gradle startup script for Windows
|
||||
@rem
|
||||
@rem ##########################################################################
|
||||
|
||||
@rem Set local scope for the variables with windows NT shell
|
||||
if "%OS%"=="Windows_NT" setlocal
|
||||
|
||||
set DIRNAME=%~dp0
|
||||
if "%DIRNAME%"=="" set DIRNAME=.
|
||||
@rem This is normally unused
|
||||
set APP_BASE_NAME=%~n0
|
||||
set APP_HOME=%DIRNAME%
|
||||
|
||||
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
|
||||
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
|
||||
|
||||
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
|
||||
|
||||
@rem Find java.exe
|
||||
if defined JAVA_HOME goto findJavaFromJavaHome
|
||||
|
||||
set JAVA_EXE=java.exe
|
||||
%JAVA_EXE% -version >NUL 2>&1
|
||||
if %ERRORLEVEL% equ 0 goto execute
|
||||
|
||||
echo. 1>&2
|
||||
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. 1>&2
|
||||
echo. 1>&2
|
||||
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
|
||||
echo location of your Java installation. 1>&2
|
||||
|
||||
goto fail
|
||||
|
||||
:findJavaFromJavaHome
|
||||
set JAVA_HOME=%JAVA_HOME:"=%
|
||||
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
|
||||
|
||||
if exist "%JAVA_EXE%" goto execute
|
||||
|
||||
echo. 1>&2
|
||||
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% 1>&2
|
||||
echo. 1>&2
|
||||
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
|
||||
echo location of your Java installation. 1>&2
|
||||
|
||||
goto fail
|
||||
|
||||
:execute
|
||||
@rem Setup the command line
|
||||
|
||||
|
||||
|
||||
@rem Execute Gradle
|
||||
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -jar "%APP_HOME%\gradle\wrapper\gradle-wrapper.jar" %*
|
||||
|
||||
:end
|
||||
@rem End local scope for the variables with windows NT shell
|
||||
if %ERRORLEVEL% equ 0 goto mainEnd
|
||||
|
||||
:fail
|
||||
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
|
||||
rem the _cmd.exe /c_ return code!
|
||||
set EXIT_CODE=%ERRORLEVEL%
|
||||
if %EXIT_CODE% equ 0 set EXIT_CODE=1
|
||||
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
|
||||
exit /b %EXIT_CODE%
|
||||
|
||||
:mainEnd
|
||||
if "%OS%"=="Windows_NT" endlocal
|
||||
|
||||
:omega
|
||||
186
lwjgl3/build.gradle
Normal file
186
lwjgl3/build.gradle
Normal file
@@ -0,0 +1,186 @@
|
||||
|
||||
buildscript {
|
||||
repositories {
|
||||
gradlePluginPortal()
|
||||
}
|
||||
dependencies {
|
||||
classpath "io.github.fourlastor:construo:2.1.0"
|
||||
if(enableGraalNative == 'true') {
|
||||
classpath "org.graalvm.buildtools.native:org.graalvm.buildtools.native.gradle.plugin:0.9.28"
|
||||
}
|
||||
}
|
||||
}
|
||||
plugins {
|
||||
id "application"
|
||||
}
|
||||
apply plugin: 'io.github.fourlastor.construo'
|
||||
|
||||
|
||||
import io.github.fourlastor.construo.Target
|
||||
|
||||
sourceSets.main.resources.srcDirs += [ rootProject.file('assets').path ]
|
||||
application.mainClass = 'io.github.eldek0.lwjgl3.Lwjgl3Launcher'
|
||||
application.applicationName = appName
|
||||
eclipse.project.name = appName + '-lwjgl3'
|
||||
java.sourceCompatibility = 21
|
||||
java.targetCompatibility = 21
|
||||
if (JavaVersion.current().isJava9Compatible()) {
|
||||
compileJava.options.release.set(21)
|
||||
}
|
||||
|
||||
dependencies {
|
||||
implementation "com.badlogicgames.gdx:gdx-backend-lwjgl3:$gdxVersion"
|
||||
implementation "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop"
|
||||
implementation project(':core')
|
||||
|
||||
if(enableGraalNative == 'true') {
|
||||
implementation "io.github.berstanio:gdx-svmhelper-backend-lwjgl3:$graalHelperVersion"
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
def os = System.properties['os.name'].toLowerCase(Locale.ROOT)
|
||||
|
||||
run {
|
||||
workingDir = rootProject.file('assets').path
|
||||
// You can uncomment the next line if your IDE claims a build failure even when the app closed properly.
|
||||
//setIgnoreExitValue(true)
|
||||
|
||||
if (os.contains('mac')) jvmArgs += "-XstartOnFirstThread"
|
||||
}
|
||||
|
||||
jar {
|
||||
// sets the name of the .jar file this produces to the name of the game or app, with the version after.
|
||||
archiveFileName.set("${appName}-${projectVersion}.jar")
|
||||
// the duplicatesStrategy matters starting in Gradle 7.0; this setting works.
|
||||
duplicatesStrategy = DuplicatesStrategy.EXCLUDE
|
||||
dependsOn configurations.runtimeClasspath
|
||||
from { configurations.runtimeClasspath.collect { it.isDirectory() ? it : zipTree(it) } }
|
||||
// these "exclude" lines remove some unnecessary duplicate files in the output JAR.
|
||||
exclude('META-INF/INDEX.LIST', 'META-INF/*.SF', 'META-INF/*.DSA', 'META-INF/*.RSA')
|
||||
dependencies {
|
||||
exclude('META-INF/INDEX.LIST', 'META-INF/maven/**')
|
||||
}
|
||||
// setting the manifest makes the JAR runnable.
|
||||
// enabling native access helps avoid a warning when Java 24 or later runs the JAR.
|
||||
// setting Multi-Release to true allows LWJGL3 to use different classes on recent Java versions.
|
||||
manifest {
|
||||
attributes 'Main-Class': application.mainClass, 'Enable-Native-Access': 'ALL-UNNAMED', 'Multi-Release': 'true'
|
||||
}
|
||||
// this last step may help on some OSes that need extra instruction to make runnable JARs.
|
||||
doLast {
|
||||
file(archiveFile).setExecutable(true, false)
|
||||
}
|
||||
}
|
||||
|
||||
// Builds a JAR that only includes the files needed to run on macOS, not Windows or Linux.
|
||||
// The file size for a Mac-only JAR is about 7MB smaller than a cross-platform JAR.
|
||||
tasks.register("jarMac") {
|
||||
dependsOn("jar")
|
||||
group("build")
|
||||
jar.archiveFileName.set("${appName}-${projectVersion}-mac.jar")
|
||||
jar.exclude("windows/x86/**", "windows/x64/**", "linux/arm32/**", "linux/arm64/**", "linux/x64/**", "**/*.dll", "**/*.so",
|
||||
'META-INF/INDEX.LIST', 'META-INF/*.SF', 'META-INF/*.DSA', 'META-INF/*.RSA')
|
||||
dependencies {
|
||||
jar.exclude("windows/x86/**", "windows/x64/**", "linux/arm32/**", "linux/arm64/**", "linux/x64/**",
|
||||
'META-INF/INDEX.LIST', 'META-INF/maven/**')
|
||||
}
|
||||
}
|
||||
|
||||
// Builds a JAR that only includes the files needed to run on Linux, not Windows or macOS.
|
||||
// The file size for a Linux-only JAR is about 5MB smaller than a cross-platform JAR.
|
||||
tasks.register("jarLinux") {
|
||||
dependsOn("jar")
|
||||
group("build")
|
||||
jar.archiveFileName.set("${appName}-${projectVersion}-linux.jar")
|
||||
jar.exclude("windows/x86/**", "windows/x64/**", "macos/arm64/**", "macos/x64/**", "**/*.dll", "**/*.dylib",
|
||||
'META-INF/INDEX.LIST', 'META-INF/*.SF', 'META-INF/*.DSA', 'META-INF/*.RSA')
|
||||
dependencies {
|
||||
jar.exclude("windows/x86/**", "windows/x64/**", "macos/arm64/**", "macos/x64/**",
|
||||
'META-INF/INDEX.LIST', 'META-INF/maven/**')
|
||||
}
|
||||
}
|
||||
|
||||
// Builds a JAR that only includes the files needed to run on Windows, not Linux or macOS.
|
||||
// The file size for a Windows-only JAR is about 6MB smaller than a cross-platform JAR.
|
||||
tasks.register("jarWin") {
|
||||
dependsOn("jar")
|
||||
group("build")
|
||||
jar.archiveFileName.set("${appName}-${projectVersion}-win.jar")
|
||||
jar.exclude("macos/arm64/**", "macos/x64/**", "linux/arm32/**", "linux/arm64/**", "linux/x64/**", "**/*.dylib", "**/*.so",
|
||||
'META-INF/INDEX.LIST', 'META-INF/*.SF', 'META-INF/*.DSA', 'META-INF/*.RSA')
|
||||
dependencies {
|
||||
jar.exclude("macos/arm64/**", "macos/x64/**", "linux/arm32/**", "linux/arm64/**", "linux/x64/**",
|
||||
'META-INF/INDEX.LIST', 'META-INF/maven/**')
|
||||
}
|
||||
}
|
||||
|
||||
construo {
|
||||
// name of the executable
|
||||
name.set(appName)
|
||||
// human-readable name, used for example in the `.app` name for macOS
|
||||
humanName.set(appName)
|
||||
jlink {
|
||||
guessModulesFromJar.set(false)
|
||||
// You may need to add more modules, as needed.
|
||||
modules.addAll("java.base", "java.management", "java.desktop", "jdk.unsupported")
|
||||
}
|
||||
|
||||
targets.configure {
|
||||
register("linuxX64", Target.Linux) {
|
||||
architecture.set(Target.Architecture.X86_64)
|
||||
jdkUrl.set("https://github.com/adoptium/temurin21-binaries/releases/download/jdk-21.0.10%2B7/OpenJDK21U-jdk_x64_linux_hotspot_21.0.10_7.tar.gz")
|
||||
// Linux does not currently have a way to set the icon on the executable
|
||||
}
|
||||
register("macM1", Target.MacOs) {
|
||||
architecture.set(Target.Architecture.AARCH64)
|
||||
jdkUrl.set("https://github.com/adoptium/temurin21-binaries/releases/download/jdk-21.0.10%2B7/OpenJDK21U-jdk_aarch64_mac_hotspot_21.0.10_7.tar.gz")
|
||||
// macOS needs an identifier
|
||||
identifier.set("io.github.eldek0." + appName)
|
||||
// Optional: icon for macOS, as an ICNS file
|
||||
macIcon.set(project.file("icons/logo.icns"))
|
||||
}
|
||||
register("macX64", Target.MacOs) {
|
||||
architecture.set(Target.Architecture.X86_64)
|
||||
jdkUrl.set("https://github.com/adoptium/temurin21-binaries/releases/download/jdk-21.0.10%2B7/OpenJDK21U-jdk_x64_mac_hotspot_21.0.10_7.tar.gz")
|
||||
// macOS needs an identifier
|
||||
identifier.set("io.github.eldek0." + appName)
|
||||
// Optional: icon for macOS, as an ICNS file
|
||||
macIcon.set(project.file("icons/logo.icns"))
|
||||
}
|
||||
register("winX64", Target.Windows) {
|
||||
architecture.set(Target.Architecture.X86_64)
|
||||
// Optional: icon for Windows, as a PNG
|
||||
icon.set(project.file("icons/logo.png"))
|
||||
jdkUrl.set("https://github.com/adoptium/temurin21-binaries/releases/download/jdk-21.0.10%2B7/OpenJDK21U-jdk_x64_windows_hotspot_21.0.10_7.zip")
|
||||
// Uncomment the next line to show a console when the game runs, to print messages.
|
||||
//useConsole.set(true)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Equivalent to the jar task; here for compatibility with gdx-setup.
|
||||
tasks.register('dist') {
|
||||
dependsOn 'jar'
|
||||
}
|
||||
|
||||
distributions {
|
||||
main {
|
||||
contents {
|
||||
into('libs') {
|
||||
project.configurations.runtimeClasspath.files.findAll { file ->
|
||||
file.getName() != project.tasks.jar.outputs.files.singleFile.name
|
||||
}.each { file ->
|
||||
exclude file.name
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
startScripts.dependsOn(':lwjgl3:jar')
|
||||
startScripts.classpath = project.tasks.jar.outputs.files
|
||||
|
||||
if(enableGraalNative == 'true') {
|
||||
apply from: file("nativeimage.gradle")
|
||||
}
|
||||
BIN
lwjgl3/icons/logo.icns
Normal file
BIN
lwjgl3/icons/logo.icns
Normal file
Binary file not shown.
BIN
lwjgl3/icons/logo.ico
Normal file
BIN
lwjgl3/icons/logo.ico
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 4.2 KiB |
BIN
lwjgl3/icons/logo.png
Normal file
BIN
lwjgl3/icons/logo.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 9.3 KiB |
54
lwjgl3/nativeimage.gradle
Normal file
54
lwjgl3/nativeimage.gradle
Normal file
@@ -0,0 +1,54 @@
|
||||
|
||||
project(":lwjgl3") {
|
||||
apply plugin: "org.graalvm.buildtools.native"
|
||||
|
||||
graalvmNative {
|
||||
binaries {
|
||||
main {
|
||||
imageName = appName
|
||||
mainClass = application.mainClass
|
||||
requiredVersion = '23.0'
|
||||
buildArgs.add("-march=compatibility")
|
||||
jvmArgs.addAll("-Dfile.encoding=UTF8")
|
||||
sharedLibrary = false
|
||||
resources.autodetect()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
run {
|
||||
doNotTrackState("Running the app should not be affected by Graal.")
|
||||
}
|
||||
|
||||
// Modified from https://lyze.dev/2021/04/29/libGDX-Internal-Assets-List/ ; thanks again, Lyze!
|
||||
// This creates a resource-config.json file based on the contents of the assets folder (and the libGDX icons).
|
||||
// This file is used by Graal Native to embed those specific files.
|
||||
// This has to run before nativeCompile, so it runs at the start of an unrelated resource-handling command.
|
||||
generateResourcesConfigFile.doFirst {
|
||||
def assetsFolder = new File("${project.rootDir}/assets/")
|
||||
def lwjgl3 = project(':lwjgl3')
|
||||
def resFolder = new File("${lwjgl3.projectDir}/src/main/resources/META-INF/native-image/${lwjgl3.ext.appName}")
|
||||
resFolder.mkdirs()
|
||||
def resFile = new File(resFolder, "resource-config.json")
|
||||
resFile.delete()
|
||||
resFile.append(
|
||||
"""{
|
||||
"resources":{
|
||||
"includes":[
|
||||
{
|
||||
"pattern": ".*(""")
|
||||
// This adds every filename in the assets/ folder to a pattern that adds those files as resources.
|
||||
fileTree(assetsFolder).each {
|
||||
// The backslash-Q and backslash-E escape the start and end of a literal string, respectively.
|
||||
resFile.append("\\\\Q${it.name}\\\\E|")
|
||||
}
|
||||
// We also match all of the window icon images this way and the font files that are part of libGDX.
|
||||
resFile.append(
|
||||
"""libgdx.+\\\\.png|lsans.+)"
|
||||
}
|
||||
]},
|
||||
"bundles":[]
|
||||
}"""
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
package io.github.eldek0.lwjgl3;
|
||||
|
||||
import com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application;
|
||||
import com.badlogic.gdx.backends.lwjgl3.Lwjgl3ApplicationConfiguration;
|
||||
import io.github.eldek0.Main;
|
||||
|
||||
/** Launches the desktop (LWJGL3) application. */
|
||||
public class Lwjgl3Launcher {
|
||||
public static void main(String[] args) {
|
||||
if (StartupHelper.startNewJvmIfRequired()) return; // This handles macOS support and helps on Windows.
|
||||
createApplication();
|
||||
}
|
||||
|
||||
private static Lwjgl3Application createApplication() {
|
||||
return new Lwjgl3Application(new Main(), getDefaultConfiguration());
|
||||
}
|
||||
|
||||
private static Lwjgl3ApplicationConfiguration getDefaultConfiguration() {
|
||||
Lwjgl3ApplicationConfiguration configuration = new Lwjgl3ApplicationConfiguration();
|
||||
configuration.setTitle("multiplayer-kryonet");
|
||||
//// Vsync limits the frames per second to what your hardware can display, and helps eliminate
|
||||
//// screen tearing. This setting doesn't always work on Linux, so the line after is a safeguard.
|
||||
configuration.useVsync(true);
|
||||
//// Limits FPS to the refresh rate of the currently active monitor, plus 1 to try to match fractional
|
||||
//// refresh rates. The Vsync setting above should limit the actual FPS to match the monitor.
|
||||
configuration.setForegroundFPS(Lwjgl3ApplicationConfiguration.getDisplayMode().refreshRate + 1);
|
||||
//// If you remove the above line and set Vsync to false, you can get unlimited FPS, which can be
|
||||
//// useful for testing performance, but can also be very stressful to some hardware.
|
||||
//// You may also need to configure GPU drivers to fully disable Vsync; this can cause screen tearing.
|
||||
|
||||
configuration.setWindowedMode(640, 480);
|
||||
//// You can change these files; they are in lwjgl3/src/main/resources/ .
|
||||
//// They can also be loaded from the root of assets/ .
|
||||
configuration.setWindowIcon("libgdx128.png", "libgdx64.png", "libgdx32.png", "libgdx16.png");
|
||||
|
||||
//// This could improve compatibility with Windows machines with buggy OpenGL drivers, Macs
|
||||
//// with Apple Silicon that have to emulate compatibility with OpenGL anyway, and more.
|
||||
//// This uses the dependency `com.badlogicgames.gdx:gdx-lwjgl3-angle` to function.
|
||||
//// You would need to add this line to lwjgl3/build.gradle , below the dependency on `gdx-backend-lwjgl3`:
|
||||
//// implementation "com.badlogicgames.gdx:gdx-lwjgl3-angle:$gdxVersion"
|
||||
//// You can choose to add the following line and the mentioned dependency if you want; they
|
||||
//// are not intended for games that use GL30 (which is compatibility with OpenGL ES 3.0).
|
||||
//// Know that it might not work well in some cases.
|
||||
// configuration.setOpenGLEmulation(Lwjgl3ApplicationConfiguration.GLEmulation.ANGLE_GLES20, 0, 0);
|
||||
|
||||
return configuration;
|
||||
}
|
||||
}
|
||||
227
lwjgl3/src/main/java/io/github/eldek0/lwjgl3/StartupHelper.java
Normal file
227
lwjgl3/src/main/java/io/github/eldek0/lwjgl3/StartupHelper.java
Normal file
@@ -0,0 +1,227 @@
|
||||
/*
|
||||
* Copyright 2020 damios
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at:
|
||||
* https://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
// Note, the above license and copyright applies to this file only.
|
||||
package io.github.eldek0.lwjgl3;
|
||||
|
||||
import com.badlogic.gdx.Version;
|
||||
import com.badlogic.gdx.backends.lwjgl3.Lwjgl3NativesLoader;
|
||||
|
||||
import org.lwjgl.system.JNI;
|
||||
import org.lwjgl.system.linux.UNISTD;
|
||||
import org.lwjgl.system.macosx.LibC;
|
||||
import org.lwjgl.system.macosx.ObjCRuntime;
|
||||
|
||||
import java.io.File;
|
||||
import java.lang.management.ManagementFactory;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Locale;
|
||||
|
||||
/**
|
||||
* A helper object for game startup, featuring three utilities related to LWJGL3 on various operating systems.
|
||||
* <p>
|
||||
* The utilities are as follows:
|
||||
* <ul>
|
||||
* <li> Windows: Prevents a common crash related to LWJGL3's extraction of shared library files.</li>
|
||||
* <li> macOS: Spawns a child JVM process with {@code -XstartOnFirstThread} in the JVM args (if it was not already).
|
||||
* This is required for LWJGL3 to work on macOS.</li>
|
||||
* <li> Linux (NVIDIA GPUs only): Spawns a child JVM process with the {@code __GL_THREADED_OPTIMIZATIONS}
|
||||
* {@link System#getenv(String) Environment Variable} set to {@code 0} (if it was not already). This is required for
|
||||
* LWJGL3 to work on Linux with NVIDIA GPUs.</li>
|
||||
* </ul>
|
||||
* <a href="https://jvm-gaming.org/t/starting-jvm-on-mac-with-xstartonfirstthread-programmatically/57547">Based on this java-gaming.org post by kappa</a>
|
||||
* @author damios
|
||||
*/
|
||||
public class StartupHelper {
|
||||
|
||||
private StartupHelper() {}
|
||||
|
||||
private static final String JVM_RESTARTED_ARG = "jvmIsRestarted";
|
||||
|
||||
/**
|
||||
* Must only be called on Linux. Check OS first (or use short-circuit evaluation)!
|
||||
* @return whether NVIDIA drivers are present on Linux.
|
||||
*/
|
||||
public static boolean isLinuxNvidia() {
|
||||
String[] drivers = new File("/proc/driver").list(
|
||||
(dir, path) -> path.toUpperCase(Locale.ROOT).contains("NVIDIA")
|
||||
);
|
||||
if (drivers == null) return false;
|
||||
return drivers.length > 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Applies the utilities as described by {@link StartupHelper}'s Javadoc.
|
||||
* <p>
|
||||
* All {@link System#getenv() Environment Variables} are copied to the child JVM process (if it is spawned), as
|
||||
* specified by {@link ProcessBuilder#environment()}; the same applies for
|
||||
* {@link System#getProperties() System Properties}.
|
||||
* <p>
|
||||
* <b>Usage:</b>
|
||||
* <pre><code>
|
||||
* public static void main(String[] args) {
|
||||
* if (StartupHelper.startNewJvmIfRequired()) return;
|
||||
* // ... The rest of main() goes here, as normal.
|
||||
* }
|
||||
* </code></pre>
|
||||
* @return whether a child JVM process was spawned or not.
|
||||
*/
|
||||
public static boolean startNewJvmIfRequired() {
|
||||
return startNewJvmIfRequired(true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Applies the utilities as described by {@link StartupHelper}'s Javadoc.
|
||||
* <p>
|
||||
* All {@link System#getenv() Environment Variables} are copied to the child JVM process (if it is spawned), as
|
||||
* specified by {@link ProcessBuilder#environment()}; the same applies for
|
||||
* {@link System#getProperties() System Properties}.
|
||||
* <p>
|
||||
* <b>Usage:</b>
|
||||
* <pre><code>
|
||||
* public static void main(String[] args) {
|
||||
* // The parameter on the next line could instead be false if you don't want to inherit IO.
|
||||
* if (StartupHelper.startNewJvmIfRequired(true)) return;
|
||||
* // ... The rest of main() goes here, as normal.
|
||||
* }
|
||||
* </code></pre>
|
||||
* @param inheritIO whether I/O should be inherited in the child JVM process. Please note that enabling this will
|
||||
* block the thread until the child JVM process stops executing.
|
||||
* @return whether a child JVM process was spawned or not.
|
||||
*/
|
||||
public static boolean startNewJvmIfRequired(boolean inheritIO) {
|
||||
String osName = System.getProperty("os.name").toLowerCase(Locale.ROOT);
|
||||
if (osName.contains("mac")) return startNewJvm0(/*isMac =*/ true, inheritIO);
|
||||
if (osName.contains("windows")) {
|
||||
// Here, we are trying to work around an issue with how LWJGL3 loads its extracted .dll files.
|
||||
// By default, LWJGL3 extracts to the directory specified by "java.io.tmpdir": usually, the user's home.
|
||||
// If the user's name has non-ASCII (or some non-alphanumeric) characters in it, that would fail.
|
||||
// By extracting to the relevant "ProgramData" folder, which is usually "C:\ProgramData", we avoid this.
|
||||
// We also temporarily change the "user.name" property to one without any chars that would be invalid.
|
||||
// We revert our changes immediately after loading LWJGL3 natives.
|
||||
String programData = System.getenv("ProgramData");
|
||||
if (programData == null) programData = "C:\\Temp"; // if ProgramData isn't set, try some fallback.
|
||||
String prevTmpDir = System.getProperty("java.io.tmpdir", programData);
|
||||
String prevUser = System.getProperty("user.name", "libGDX_User");
|
||||
System.setProperty("java.io.tmpdir", programData + "\\libGDX-temp");
|
||||
System.setProperty(
|
||||
"user.name",
|
||||
("User_" + prevUser.hashCode() + "_GDX" + Version.VERSION).replace('.', '_')
|
||||
);
|
||||
Lwjgl3NativesLoader.load();
|
||||
System.setProperty("java.io.tmpdir", prevTmpDir);
|
||||
System.setProperty("user.name", prevUser);
|
||||
return false;
|
||||
}
|
||||
return startNewJvm0(/*isMac =*/ false, inheritIO);
|
||||
}
|
||||
|
||||
private static final String MAC_JRE_ERR_MSG = "A Java installation could not be found. If you are distributing this app with a bundled JRE, be sure to set the '-XstartOnFirstThread' argument manually!";
|
||||
private static final String LINUX_JRE_ERR_MSG = "A Java installation could not be found. If you are distributing this app with a bundled JRE, be sure to set the environment variable '__GL_THREADED_OPTIMIZATIONS' to '0'!";
|
||||
private static final String CHILD_LOOP_ERR_MSG = "The current JVM process is a spawned child JVM process, but StartupHelper has attempted to spawn another child JVM process! This is a broken state, and should not normally happen! Your game may crash or not function properly!";
|
||||
|
||||
/**
|
||||
* Spawns a child JVM process if on macOS, or on Linux with NVIDIA drivers.
|
||||
* <p>
|
||||
* All {@link System#getenv() Environment Variables} are copied to the child JVM process (if it is spawned), as
|
||||
* specified by {@link ProcessBuilder#environment()}; the same applies for
|
||||
* {@link System#getProperties() System Properties}.
|
||||
* @param isMac whether the current OS is macOS. If this is `false` then the current OS is assumed to be Linux (and
|
||||
* an immediate check for NVIDIA drivers is performed).
|
||||
* @param inheritIO whether I/O should be inherited in the child JVM process. Please note that enabling this will
|
||||
* block the thread until the child JVM process stops executing.
|
||||
* @return whether a child JVM process was spawned or not.
|
||||
*/
|
||||
public static boolean startNewJvm0(boolean isMac, boolean inheritIO) {
|
||||
long processID = getProcessID(isMac);
|
||||
if (!isMac) {
|
||||
// No need to restart non-NVIDIA Linux
|
||||
if (!isLinuxNvidia()) return false;
|
||||
// check whether __GL_THREADED_OPTIMIZATIONS is already disabled
|
||||
if ("0".equals(System.getenv("__GL_THREADED_OPTIMIZATIONS"))) return false;
|
||||
} else {
|
||||
// There is no need for -XstartOnFirstThread on Graal native image
|
||||
if (!System.getProperty("org.graalvm.nativeimage.imagecode", "").isEmpty()) return false;
|
||||
|
||||
// Checks if we are already on the main thread, such as from running via Construo.
|
||||
long objcMsgSend = ObjCRuntime.getLibrary().getFunctionAddress("objc_msgSend");
|
||||
long nsThread = ObjCRuntime.objc_getClass("NSThread");
|
||||
long currentThread = JNI.invokePPP(nsThread, ObjCRuntime.sel_getUid("currentThread"), objcMsgSend);
|
||||
boolean isMainThread = JNI.invokePPZ(currentThread, ObjCRuntime.sel_getUid("isMainThread"), objcMsgSend);
|
||||
if (isMainThread) return false;
|
||||
|
||||
if ("1".equals(System.getenv("JAVA_STARTED_ON_FIRST_THREAD_" + processID))) return false;
|
||||
}
|
||||
|
||||
// Check whether this JVM process is a child JVM process already.
|
||||
// This state shouldn't usually be reachable, but this stops us from endlessly spawning new child JVM processes.
|
||||
if ("true".equals(System.getProperty(JVM_RESTARTED_ARG))) {
|
||||
System.err.println(CHILD_LOOP_ERR_MSG);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Spawn the child JVM process with updated environment variables or JVM args
|
||||
List<String> jvmArgs = new ArrayList<>();
|
||||
// The following line is used assuming you target Java 8, the minimum for LWJGL3.
|
||||
String javaExecPath = System.getProperty("java.home") + "/bin/java";
|
||||
// If targeting Java 9 or higher, you could use the following instead of the above line:
|
||||
//String javaExecPath = ProcessHandle.current().info().command().orElseThrow()
|
||||
if (!(new File(javaExecPath).exists())) {
|
||||
System.err.println(getJreErrMsg(isMac));
|
||||
return false;
|
||||
}
|
||||
|
||||
jvmArgs.add(javaExecPath);
|
||||
if (isMac) jvmArgs.add("-XstartOnFirstThread");
|
||||
jvmArgs.add("-D" + JVM_RESTARTED_ARG + "=true");
|
||||
jvmArgs.addAll(ManagementFactory.getRuntimeMXBean().getInputArguments());
|
||||
jvmArgs.add("-cp");
|
||||
jvmArgs.add(System.getProperty("java.class.path"));
|
||||
String mainClass = System.getenv("JAVA_MAIN_CLASS_" + processID);
|
||||
if (mainClass == null) {
|
||||
StackTraceElement[] trace = Thread.currentThread().getStackTrace();
|
||||
if (trace.length > 0) mainClass = trace[trace.length - 1].getClassName();
|
||||
else {
|
||||
System.err.println("The main class could not be determined.");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
jvmArgs.add(mainClass);
|
||||
|
||||
try {
|
||||
ProcessBuilder processBuilder = new ProcessBuilder(jvmArgs);
|
||||
if (!isMac) processBuilder.environment().put("__GL_THREADED_OPTIMIZATIONS", "0");
|
||||
|
||||
if (!inheritIO) processBuilder.start();
|
||||
else processBuilder.inheritIO().start().waitFor();
|
||||
} catch (Exception e) {
|
||||
System.err.println("There was a problem restarting the JVM.");
|
||||
// noinspection CallToPrintStackTrace
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private static String getJreErrMsg(boolean isMac) {
|
||||
if (isMac) return MAC_JRE_ERR_MSG;
|
||||
else return LINUX_JRE_ERR_MSG;
|
||||
}
|
||||
|
||||
private static long getProcessID(boolean isMac) {
|
||||
if (isMac) return LibC.getpid();
|
||||
else return UNISTD.getpid();
|
||||
}
|
||||
}
|
||||
BIN
lwjgl3/src/main/resources/libgdx128.png
Normal file
BIN
lwjgl3/src/main/resources/libgdx128.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 9.3 KiB |
BIN
lwjgl3/src/main/resources/libgdx16.png
Normal file
BIN
lwjgl3/src/main/resources/libgdx16.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 806 B |
BIN
lwjgl3/src/main/resources/libgdx32.png
Normal file
BIN
lwjgl3/src/main/resources/libgdx32.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 2.0 KiB |
BIN
lwjgl3/src/main/resources/libgdx64.png
Normal file
BIN
lwjgl3/src/main/resources/libgdx64.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 4.8 KiB |
29
server/build.gradle
Normal file
29
server/build.gradle
Normal file
@@ -0,0 +1,29 @@
|
||||
plugins {
|
||||
id 'java'
|
||||
id 'application'
|
||||
}
|
||||
|
||||
group = 'io.github.eldek0'
|
||||
version = "$projectVersion"
|
||||
|
||||
repositories {
|
||||
mavenCentral()
|
||||
mavenLocal()
|
||||
maven { url = 'https://jitpack.io' }
|
||||
}
|
||||
|
||||
dependencies {
|
||||
implementation project(':shared')
|
||||
|
||||
testImplementation platform('org.junit:junit-bom:5.10.0')
|
||||
testImplementation 'org.junit.jupiter:junit-jupiter'
|
||||
testRuntimeOnly 'org.junit.platform:junit-platform-launcher'
|
||||
}
|
||||
|
||||
application {
|
||||
mainClass = 'io.github.eldek0.GameServer'
|
||||
}
|
||||
|
||||
tasks.test {
|
||||
useJUnitPlatform()
|
||||
}
|
||||
103
server/src/main/java/io/github/eldek0/GameServer.java
Normal file
103
server/src/main/java/io/github/eldek0/GameServer.java
Normal file
@@ -0,0 +1,103 @@
|
||||
package io.github.eldek0;
|
||||
|
||||
import com.esotericsoftware.kryonet.Connection;
|
||||
import com.esotericsoftware.kryonet.Listener;
|
||||
import com.esotericsoftware.kryonet.Server;
|
||||
import io.github.eldek0.network.Network;
|
||||
import io.github.eldek0.network.NetworkPackets;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
public class GameServer {
|
||||
|
||||
private final Server server;
|
||||
private final Map<Integer, NetworkPackets.PlayerState> players = new ConcurrentHashMap<>();
|
||||
|
||||
public GameServer() {
|
||||
server = new Server();
|
||||
Network.register(server);
|
||||
|
||||
server.addListener(new Listener() {
|
||||
@Override
|
||||
public void connected(Connection connection) {
|
||||
System.out.println("Cliente conectado: " + connection.getID());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void disconnected(Connection connection) {
|
||||
int id = connection.getID();
|
||||
players.remove(id);
|
||||
|
||||
NetworkPackets.PlayerDisconnected packet = new NetworkPackets.PlayerDisconnected();
|
||||
packet.id = id;
|
||||
server.sendToAllTCP(packet);
|
||||
|
||||
System.out.println("Cliente desconectado: " + id);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(Connection connection, Object object) {
|
||||
if (object instanceof NetworkPackets.Login login) {
|
||||
handleLogin(connection, login);
|
||||
}
|
||||
|
||||
if (object instanceof NetworkPackets.PlayerMove move) {
|
||||
handleMove(connection, move);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void handleLogin(Connection connection, NetworkPackets.Login login) {
|
||||
NetworkPackets.PlayerState player = new NetworkPackets.PlayerState();
|
||||
player.id = connection.getID();
|
||||
player.name = login.name;
|
||||
player.x = 100;
|
||||
player.y = 100;
|
||||
|
||||
players.put(player.id, player);
|
||||
|
||||
NetworkPackets.PlayerConnected joined = new NetworkPackets.PlayerConnected();
|
||||
joined.id = player.id;
|
||||
joined.name = player.name;
|
||||
joined.x = player.x;
|
||||
joined.y = player.y;
|
||||
|
||||
server.sendToAllTCP(joined);
|
||||
|
||||
sendFullState(connection);
|
||||
}
|
||||
|
||||
private void handleMove(Connection connection, NetworkPackets.PlayerMove move) {
|
||||
NetworkPackets.PlayerState player = players.get(connection.getID());
|
||||
if (player == null) return;
|
||||
|
||||
player.x = move.x;
|
||||
player.y = move.y;
|
||||
|
||||
NetworkPackets.PlayerMove update = new NetworkPackets.PlayerMove();
|
||||
update.id = player.id;
|
||||
update.x = player.x;
|
||||
update.y = player.y;
|
||||
|
||||
server.sendToAllUDP(update);
|
||||
}
|
||||
|
||||
private void sendFullState(Connection connection) {
|
||||
NetworkPackets.WorldState worldState = new NetworkPackets.WorldState();
|
||||
worldState.players.addAll(players.values());
|
||||
connection.sendTCP(worldState);
|
||||
}
|
||||
|
||||
public void start() throws IOException {
|
||||
server.start();
|
||||
server.bind(Network.TCP_PORT, Network.UDP_PORT);
|
||||
System.out.println("Servidor iniciado.");
|
||||
}
|
||||
|
||||
public static void main(String[] args) throws IOException {
|
||||
new GameServer().start();
|
||||
}
|
||||
}
|
||||
11
settings.gradle
Normal file
11
settings.gradle
Normal file
@@ -0,0 +1,11 @@
|
||||
plugins {
|
||||
// Applies the foojay-resolver plugin to allow automatic download of JDKs.
|
||||
id("org.gradle.toolchains.foojay-resolver-convention") version "1.0.0"
|
||||
}
|
||||
// A list of which subprojects to load as part of the same larger project.
|
||||
// You can remove Strings from the list and reload the Gradle project
|
||||
// if you want to temporarily disable a subproject.
|
||||
include 'lwjgl3', 'core'
|
||||
|
||||
include 'server'
|
||||
include 'shared'
|
||||
16
shared/build.gradle
Normal file
16
shared/build.gradle
Normal file
@@ -0,0 +1,16 @@
|
||||
plugins {
|
||||
id 'java-library'
|
||||
}
|
||||
|
||||
group = 'io.github.eldek0'
|
||||
version = "$projectVersion"
|
||||
|
||||
repositories {
|
||||
mavenCentral()
|
||||
mavenLocal()
|
||||
maven { url = 'https://jitpack.io' }
|
||||
}
|
||||
|
||||
dependencies {
|
||||
api "com.github.crykn:kryonet:$kryoNetVersion"
|
||||
}
|
||||
17
shared/src/main/java/io/github/eldek0/Main.java
Normal file
17
shared/src/main/java/io/github/eldek0/Main.java
Normal file
@@ -0,0 +1,17 @@
|
||||
package io.github.eldek0;
|
||||
|
||||
//TIP To <b>Run</b> code, press <shortcut actionId="Run"/> or
|
||||
// click the <icon src="AllIcons.Actions.Execute"/> icon in the gutter.
|
||||
public class Main {
|
||||
public static void main(String[] args) {
|
||||
//TIP Press <shortcut actionId="ShowIntentionActions"/> with your caret at the highlighted text
|
||||
// to see how IntelliJ IDEA suggests fixing it.
|
||||
System.out.printf("Hello and welcome!");
|
||||
|
||||
for (int i = 1; i <= 5; i++) {
|
||||
//TIP Press <shortcut actionId="Debug"/> to start debugging your code. We have set one <icon src="AllIcons.Debugger.Db_set_breakpoint"/> breakpoint
|
||||
// for you, but you can always add more by pressing <shortcut actionId="ToggleLineBreakpoint"/>.
|
||||
System.out.println("i = " + i);
|
||||
}
|
||||
}
|
||||
}
|
||||
23
shared/src/main/java/io/github/eldek0/network/Network.java
Normal file
23
shared/src/main/java/io/github/eldek0/network/Network.java
Normal file
@@ -0,0 +1,23 @@
|
||||
package io.github.eldek0.network;
|
||||
|
||||
import com.esotericsoftware.kryo.Kryo;
|
||||
import com.esotericsoftware.kryonet.EndPoint;
|
||||
import java.util.ArrayList;
|
||||
|
||||
public class Network {
|
||||
public static final int TCP_PORT = 54555;
|
||||
public static final int UDP_PORT = 54777;
|
||||
|
||||
public static void register(EndPoint endPoint) {
|
||||
Kryo kryo = endPoint.getKryo();
|
||||
|
||||
kryo.register(NetworkPackets.Login.class);
|
||||
kryo.register(NetworkPackets.PlayerConnected.class);
|
||||
kryo.register(NetworkPackets.PlayerDisconnected.class);
|
||||
kryo.register(NetworkPackets.PlayerMove.class);
|
||||
kryo.register(NetworkPackets.WorldState.class);
|
||||
kryo.register(NetworkPackets.PlayerState.class);
|
||||
|
||||
kryo.register(ArrayList.class);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
package io.github.eldek0.network;
|
||||
|
||||
public class NetworkPackets {
|
||||
|
||||
public static class Login {
|
||||
public String name;
|
||||
}
|
||||
|
||||
public static class PlayerConnected {
|
||||
public int id;
|
||||
public String name;
|
||||
public float x;
|
||||
public float y;
|
||||
}
|
||||
|
||||
public static class PlayerDisconnected {
|
||||
public int id;
|
||||
}
|
||||
|
||||
public static class PlayerMove {
|
||||
public int id;
|
||||
public float x;
|
||||
public float y;
|
||||
}
|
||||
|
||||
public static class WorldState {
|
||||
public java.util.ArrayList<PlayerState> players = new java.util.ArrayList<>();
|
||||
}
|
||||
|
||||
public static class PlayerState {
|
||||
public int id;
|
||||
public String name;
|
||||
public float x;
|
||||
public float y;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user